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Showing posts from February, 2024

Scenario 3: The Gathering Evil

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Following the construction of Dol Guldur the Greenwood gradually became more and more corrupted and dark. The creatures that dwelt there grew bolder attacking anyone who would wander the pathways the Elves had set up. Eventually, this grew frequent enough that Thranduil issue an order to his rangers to investigate the cause. Forces of Good: Mirkwood Ranger Captain 10x Mirkwood Rangers Forces of Evil: The Necromancer of Dol Guldur 12x Mordor Orc Warriors (4x Shield, 4x Spear, 2x Two Handed Weapon, 2x Bow)  Additionally. the following rules are in play: The Necromancer starts the game with only 12 points of Will. Good model's can only see and shoot within 6" of themselves. The scenario ends on either of the following victory conditions: Five Mirkwood elves escape the northern board edge for a forces of Good victory! (Increased by one from evil winning last scenario) All of the Elves have been slain for an Evil victory! If one to four Elves escape the board it is a draw! Deployme...

Scenario 2: The Founding of Dol Guldur

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Following Sauron's defeat he hid away and 1000 years had passed before Sauron returned as a Necromancer, ready to establish himself in the Greenwood and create the fortress of Dol Guldur to establish another foothold in Middle-earth. He however would need to remove the Woodsmen in the area to avoid any Elves being alerted and further the arriving Istari as he was still far from fully recovering his strength.  Forces of Good: Woodsman Chieftain (Shield) 12x Woodsmen (4x Shield, 4x Throwing spear, 4x Bow) *The Woodsmen Chieftain uses the profile of a Captain of Rohan, the Woodsmen use the profile of a Warrior of Rohan. Forces of Evil: The Necromancer of Dol Guldur 12 Mordor Orc Warriors (4x Shield, 4x Spear, 2x Two Handed Weapon, 2x Bow)  Additionally. the following rules are in play: The Necromancer starts the game with only 12 points of Will. All Evil models gain the Terror special rule. The scenario ends on either of the following victory conditions: The Necromancer has been ...

Scenario 1: The Battle of the Last Alliance

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The big scenario to set the stage, is the culmination of the second age and the final stand of Sauron against the Men and Elves who united against him. At the end of a twelve year conflict the Dark Lord finally emerges to deal with Elendil and Gil-Galad, the high kings of the Men and Elves respectively.  This is one of the few scenarios of this campaign that was played in person, so please excuse the lack of fully painted armies and a few proxies. I loved when I played this scenario before and thought it would be the game that I used the history for to kick off my new campaign. Forces of Good: Elendil, High King of Gondor and Arnor Isildur Gil-Galad, High King of the Elves Elrond, Master of Rivendell (Heavy Armour) 36x Warrior of Numenor (12x Shield, 12x Spear and Shield, 12x bow) 37x High Elf Warriors (12x Nothing extra, 12x Spear and Shield, 12x Bow, 1x Banner) Forces of Evil: The Dark Lord Sauron 4 Orc Captains (Shield) 2 Mordor Trolls 72 Mordor Orc Warriors (24x Shield, 24x Spe...